Did you have fun today? what was your favourite game? why?
Did you work well with your partner in the first game? if so how?
Spread hoops out within a defined area. Players start at a hoop with another player. Both players copy and repeat a bouncing pattern at their hoop five times, before moving to an empty hoop to repeat the pattern an additional five times.
Patterns:
Progressions
Increase the distance between hoops. reduce the number of hoops. Travel forward, backward and sideways
Reduce the distance between hoops. Reduce the number of times the pattern must be completed.
Space out a square of cones for players to run around in, appropriate to class size.
Pick 2-3 taggers (dependant on class size), they have a pool noodle each (or tagging object). This is their "icicle".
Also pick 2-3 melters (dependant on class size), they have a ball each. This is their "fire ball".
Other players who don't have a job are trying to run away from the taggers. If tagged by the icicles, they become frozen and can't move from where they were tagged.
To be freed, they must catch a ball from the melters. Once successfully caught, they are now the melters, running around in the boundry waiting for someone to be tagged so they can throw the ball to them. (Melters can not be tagged at any point).
Once a melter has thrown their ball to someone to free them (and it is caught), they become a normal runner, trying to escape the icicles.
Change over icicle players after a short time has passed. Look out for players who are consistently been thrown a ball to become a melter, and choose others to start each round.
Note:
- Ensure the ball is being thrown and caught successfully. If dropped, the melter must throw the ball again.
- Can use different sized balls/objects for ease. (dodgeballs, tennis balls, beanbags etc).
- Choose taggers/melter numbers depending on class size and ability. If it is deemed too hard for melters to free the frozen players, add an extra melter in next round (or take away a tagger).
- Having red/pink/yellow balls and blue/white tagging objects helps children remember their role. (fire & ice colours).
Set up a square (approx 20m/20m) with a goal at each end. .
Split the group into two teams, each starting at a goal.
Each goal starts full of footballs. On the whistle, players must dribble the ball from their goal to the opposite goal. Once a player has travelled with a ball to the other end, they must trap it (make sure it is still), and run back to their goal and do so repeatedly until whistle is blown.
Aim of the game is to have the lowest amount of balls in the goal at the end of the game.
Note:
- each player can only move one ball at a time.
- have to control the ball the whole time, using correct dribbling technique. (if ball is uncontrolled or isn't trapped/still on the goal, have to go back and start again).
- if children are struggling to stop the ball within the opponents marked goal on the line, a 'scoring zone' can be made at the end of the square rather than a goal (much like American Football).