Divide the class into three groups of eight OR ten students (depending on class size, even numbered groups are preferred) and have them move to a playing area in the shape of large rectangle divded up into multiple squares (eight or ten). Each large group will have one Pickleball ball and all players will have a Pickleball racquet each. All squares will be numbered from one to the maximum amount of squares there are with one being "king" square. Players are competing against each other to get from their square in a descending order to the "king". Rules from the prior activities apply (with the exclusion of a points system):
- If the ball is hit outside the playing area, the player that made the shot will go to the highest numbered square (eight or ten)
- The ball may only bounce once inside you sqaure and must be hit immediately after, if it bounces twice inside the players square then they must return to the highest numbered square
- To make the game more in line with the rules of Pickleball, players must hit the ball above waist height (create an imaginery net) to prevent wreckless players trying to smash the ball into others square (which can decrease the quality of the activity and increase the difficulty of returning a shot)
- Players will be allowed to hit volleys (hitting the ball before it has bounced inside their square) during gameplay
PROGRESSION:
Introduce elimination rounds where players will move to the outside of the playing area if they have either; hit the ball outside the boundary or if the ball has bounced more than once inside their square. Move the players around accordingly so there are no spaces between squares. The last player left at the end will be declare the winner. They will then start in king base for the next round and everyone else can move to a square of their choice.
To increase the difficulty, when players get eliminated leave the remaining players in their current square so now their shots become far riskier as they have to hit the ball a greater distance to others.