Hook, Slant, Go

By Smart Coach
Part of Year 5-8 - NFL FLAG FOOTBALL LESSON 3: Running Plays

About this activity

Author: Smart Coach
Views: 259
Phase: Activities

Set cones out to show and explain the passing routes of a hook, a slant, and a go route.

Split the players into two or three groups. Give each group a football and ask them to go to a coned area.

Players alternate the positions of quarterback (or QB – the leader of the offensive team
who is responsible for calling the play in the huddle); and wide receiver (WR – the player responsible for catching passes).

The QB and WR line up on the Line of Scrimmage, When the QB gives the command “Set, Hut” the receiver runs either a hook, a slant or a go. The QB throws in that direction for the WR to catch and then run back with the ball.

At the start, the teacher/coach may want to be the QB until students understand the drill.

 

TEACHING POINTS: 

Explain that the commands ‘Set, hut’ are used to start a game of Flag Football.

Introduce the concept of ‘Line of Scrimmage’ (the imaginary line separating the teams at the beginning of a play) so that students understand pre-play alignment.

Modifications

Make the distance of the routes short to increase the likelihood of players being successful and completing the passes. To make the activity more challenging increase the distance of the runs. If pairs are struggling, remix to ensure there are 2–3 competent throwers who can throw for the whole group.

Special Needs Modifications

Change the type of ball


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